Project In Development: Thing 12 Games
A couple of years back, I teamed up board game company, Thing 12 Games, to illustrate cards for a card game in development. Although the main art for this project is complete, some of rules and design around the gameplay, as well as the final card design still need further iteration and testing.
Taking the initial gameplay pitch, I created a backstory for each character that would help create a unique “scene” for each card. I fleshed out why they wear the uniforms they do, the various locations and mech that they interact with, even names for each of the creatures. Although none of these narrative elements will make it into the final product, these bits of background information help me to “world build” and create characters with appeal.
Presented here are some early concept pieces as well as the final illustrations with prototype card UI.
My Role: Illustration
Client: Thing 12 Games